Qt 4.8: levelplugininterface.h Example File (demos/mobile/quickhit/plugins/levelplugininterface.h)

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# levelplugininterface.h Example File

demos/mobile/quickhit/plugins/levelplugininterface.h

     /****************************************************************************
     **
     ** Copyright (C) 2015 The Qt Company Ltd.
     ** Contact: http://www.qt.io/licensing/
     **
     ** This file is part of the QtDeclarative module of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:BSD$
     ** You may use this file under the terms of the BSD license as follows:
     **
     ** "Redistribution and use in source and binary forms, with or without
     ** modification, are permitted provided that the following conditions are
     ** met:
     **   * Redistributions of source code must retain the above copyright
     **     notice, this list of conditions and the following disclaimer.
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     **     notice, this list of conditions and the following disclaimer in
     **     the documentation and/or other materials provided with the
     **     distribution.
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     **     from this software without specific prior written permission.
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     #ifndef LEVELPLUGININTERFACE_H
     #define LEVELPLUGININTERFACE_H

     #include <QObject>
     #include <QVariant>

     class LevelPluginInterface : public QObject
     {
     public:
         // Full paths to level sounds
         virtual QStringList levelSounds() = 0;

         // Generic key/value data
         virtual QVariant getData(QVariant key) = 0;

         // Request picture size
         virtual QVariant graphSize(QVariant pathToGraph) = 0;

         // Enemy count in the level
         virtual QVariant enemyCount() = 0;
         // Enemy row count in the level
         virtual QVariant enemyRowCount() = 0;
         // Enemy speed
         virtual QVariant enemySpeed() = 0;
         // Enemy fire speed
         virtual QVariant enemyFireSpeed() = 0;

         // QML root path
         virtual QVariant qmlRootPath() = 0;
         // Picture root path
         virtual QVariant pictureRootPath() = 0;

         // Paths for GameEngine and QuickHit internal QML files
         virtual QVariant pathToTransparentEnemyPic() = 0;
         virtual QVariant pathToMissilePic() = 0;
         virtual QVariant pathToEnemyMissilePic() = 0;
         virtual QVariant pathToMyShipPic() = 0;
     };

     // This Qt macro associates the given Identifier "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0"
     // to the interface class called LevelPluginInterface. The Identifier must be unique.
     Q_DECLARE_INTERFACE(LevelPluginInterface,
         "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0");

     #endif // LEVELPLUGININTERFACE_H