glmosaic

## glmosaic glmosaic |

## Types and Values

struct | GstGLMosaic

## Object Hierarchy

        GObject
        ╰── GInitiallyUnowned
            ╰── GstObject
                ╰── GstElement
                    ╰── GstAggregator
                        ╰── GstVideoAggregator
                            ╰── GstGLBaseMixer
                                ╰── GstGLMixer
                                    ╰── GstGLMosaic

## Implemented Interfaces

GstGLMosaic implements GstChildProxy.

## Description

glmixer sub element. N gl sink pads to 1 source pad. N + 1 OpenGL contexts shared together. N <= 6 because the rendering is more a like a cube than a mosaic Each opengl input stream is rendered on a cube face

#### Examples

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    gst-launch-1.0 videotestsrc ! video/x-raw, format=YUY2 ! queue ! glmosaic name=m ! glimagesink \
        videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! queue ! m. \
        videotestsrc ! video/x-raw, framerate=15/1, width=1500, height=1500 ! gleffects effect=3 ! queue ! m. \
        videotestsrc ! gleffects effect=2 ! queue ! m.  \
        videotestsrc ! glfiltercube ! queue ! m. \
        videotestsrc ! gleffects effect=6 ! queue ! m.

FBO (Frame Buffer Object) is required.

## Synopsis

### Element Information

plugin | opengl
author | Julien Isorce <julien.isorce@gmail.com>
class | Filter/Effect/Video

### Element Pads

name | sink_%u
direction | sink
presence | request
details | video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

name | src
direction | source
presence | always
details | video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

## Functions

## Types and Values

### struct GstGLMosaic

    struct GstGLMosaic;