/*
 * relational.c
 *
 * by Joern Thyssen <jth@gnubg.org>, 2004.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of version 3 or later of the GNU General Public License as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * $Id: relational.c,v 1.72 2014/08/24 10:44:15 plm Exp $
 */

#include "config.h"

#if USE_GTK
#include "gtkrelational.h"
#include "gtkgame.h"
#include "gtkwindows.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <ctype.h>

#include "relational.h"
#include "backgammon.h"
#include "positionid.h"
#include "rollout.h"
#include "analysis.h"
#include "util.h"
#include <glib/gstdio.h>
#include <glib.h>

static int
RelationalMatchExists(DBProvider * pdb)
{
    char *buf = g_strdup_printf("session_id FROM session WHERE checksum = '%s'", GetMatchCheckSum());
    int ret = RunQueryValue(pdb, buf);
    g_free(buf);
    return ret;
}

static int
GameOver(void)
{
    int anFinalScore[2];
    int nMatch;
    const listOLD *firstGame = lMatch.plNext->p;
    if (firstGame) {
        const moverecord *pmr = firstGame->plNext->p;
        if (pmr) {
            g_assert(pmr->mt == MOVE_GAMEINFO);
            nMatch = pmr->g.nMatch;
            if (ms.nMatchTo) {  /* Match - check someone has won */
                return (getFinalScore(anFinalScore) && ((anFinalScore[0] >= nMatch)
                                                        || (anFinalScore[1] >= nMatch)));
            } else {            /* Session - check game over */
                return (ms.gs == GAME_OVER);
            }
        }
    }
    return FALSE;
}

static int
GetNextId(DBProvider * pdb, const char *table)
{
    int next_id;
    /* fetch next_id from control table */
    char *buf = g_strdup_printf("next_id FROM control WHERE tablename = '%s'", table);
    next_id = RunQueryValue(pdb, buf);
    g_free(buf);

    if (next_id != -1) {        /* update control data with new next id */
        next_id++;
        buf = g_strdup_printf("UPDATE control SET next_id = %d WHERE tablename = '%s'", next_id, table);
        if (!pdb->UpdateCommand(buf))
            next_id = -1;
        g_free(buf);
    } else {                    /* insert new id */
        next_id = 1;
        buf = g_strdup_printf("INSERT INTO control (tablename,next_id) VALUES ('%s',%d)", table, next_id);
        if (!pdb->UpdateCommand(buf))
            next_id = -1;
        g_free(buf);
    }
    return next_id;
}

static int
GetPlayerId(DBProvider * pdb, const char *player_name)
{
    char *buf = g_strdup_printf("player_id from player where name = '%s'", player_name);
    int id = RunQueryValue(pdb, buf);
    g_free(buf);
    return id;
}

static int
AddPlayer(DBProvider * pdb, const char *name)
{
    int id = GetPlayerId(pdb, name);
    if (id == -1) {             /* Add new player to database */
        id = GetNextId(pdb, "player");
        if (id != -1) {
            char *buf = g_strdup_printf("INSERT INTO player(player_id,name,notes) VALUES (%d, '%s', '')", id, name);
            if (!pdb->UpdateCommand(buf))
                id = -1;
            g_free(buf);
        }
    }
    return id;
}

static int
MatchResult(int nMatchTo)
{                               /* Work out the result (-1,0,1) - (p0 win, unfinished, p1 win) */
    int result = 0;
    int anFinalScore[2];
    if (nMatchTo && getFinalScore(anFinalScore)) {
        if (anFinalScore[0] > nMatchTo)
            result = -1;
        else if (anFinalScore[1] > nMatchTo)
            result = 1;
    }
    return result;
}

float
Ratio(float a, int b)
{
    if (b != 0)
        return a / (float) b;
    else
        return 0;
}

#define NS(x) (x == NULL) ? "NULL" : x
#define APPENDF(x,y) {g_string_append_printf(column, "%s, ", x); \
	g_string_append_printf(value, "'%s', ", g_ascii_dtostr(tmpf, G_ASCII_DTOSTR_BUF_SIZE, y));}
#define APPENDI(x,y) {g_string_append_printf(column, "%s, ", x); \
	g_string_append_printf(value, "'%i', ", y);}

static int
AddStats(DBProvider * pdb, int gm_id, int player_id, int player, const char *table, int nMatchTo, statcontext * sc)
{
    gchar *buf;
    GString *column, *value;
    int totalmoves, unforced;
    float errorcost, errorskill;
    float aaaar[3][2][2][2];
    float r;
    int ret;
    char tmpf[G_ASCII_DTOSTR_BUF_SIZE];

    int gms_id = GetNextId(pdb, table);
    if (gms_id == -1)
        return FALSE;

    totalmoves = sc->anTotalMoves[player];
    unforced = sc->anUnforcedMoves[player];

    getMWCFromError(sc, aaaar);
    errorskill = aaaar[CUBEDECISION][PERMOVE][player][NORMALISED];
    errorcost = aaaar[CUBEDECISION][PERMOVE][player][UNNORMALISED];

    column = g_string_new(NULL);
    value = g_string_new(NULL);


    if (strcmp("matchstat", table) == 0) {
        APPENDI("matchstat_id", gms_id);
        APPENDI("session_id", gm_id);
    } else {
        APPENDI("gamestat_id", gms_id);
        APPENDI("game_id", gm_id);
    }

    APPENDI("player_id", player_id);
    APPENDI("total_moves", totalmoves);
    APPENDI("unforced_moves", unforced);
    APPENDI("unmarked_moves", sc->anMoves[player][SKILL_NONE]);
    APPENDI("good_moves", 0);
    APPENDI("doubtful_moves", sc->anMoves[player][SKILL_DOUBTFUL]);
    APPENDI("bad_moves", sc->anMoves[player][SKILL_BAD]);
    APPENDI("very_bad_moves", sc->anMoves[player][SKILL_VERYBAD]);
    APPENDF("chequer_error_total_normalised", sc->arErrorCheckerplay[player][0]);
    APPENDF("chequer_error_total", sc->arErrorCheckerplay[player][1]);
    APPENDF("chequer_error_per_move_normalised", Ratio(sc->arErrorCheckerplay[player][0], unforced));
    APPENDF("chequer_error_per_move", Ratio(sc->arErrorCheckerplay[player][1], unforced));
    APPENDI("chequer_rating", GetRating(Ratio(scMatch.arErrorCheckerplay[player][0], unforced)));
    APPENDI("very_lucky_rolls", sc->anLuck[player][LUCK_VERYGOOD]);
    APPENDI("lucky_rolls", sc->anLuck[player][LUCK_GOOD]);
    APPENDI("unmarked_rolls", sc->anLuck[player][LUCK_NONE]);
    APPENDI("unlucky_rolls", sc->anLuck[player][LUCK_BAD]);
    APPENDI("very_unlucky_rolls", sc->anLuck[player][LUCK_VERYBAD]);
    APPENDF("luck_total_normalised", sc->arLuck[player][0]);
    APPENDF("luck_total", sc->arLuck[player][1]);
    APPENDF("luck_per_move_normalised", Ratio(sc->arLuck[player][0], totalmoves));
    APPENDF("luck_per_move", Ratio(sc->arLuck[player][1], totalmoves));
    APPENDI("luck_rating", getLuckRating(Ratio(sc->arLuck[player][0], totalmoves)));
    APPENDI("total_cube_decisions", sc->anTotalCube[player]);
    APPENDI("close_cube_decisions", sc->anCloseCube[player]);
    APPENDI("doubles", sc->anDouble[player]);
    APPENDI("takes", sc->anTake[player]);
    APPENDI("passes", sc->anPass[player]);
    APPENDI("missed_doubles_below_cp", sc->anCubeMissedDoubleDP[player]);
    APPENDI("missed_doubles_above_cp", sc->anCubeMissedDoubleTG[player]);
    APPENDI("wrong_doubles_below_dp", sc->anCubeWrongDoubleDP[player]);
    APPENDI("wrong_doubles_above_tg", sc->anCubeWrongDoubleTG[player]);
    APPENDI("wrong_takes", sc->anCubeWrongTake[player]);
    APPENDI("wrong_passes", sc->anCubeWrongPass[player]);
    APPENDF("error_missed_doubles_below_cp_normalised", sc->arErrorMissedDoubleDP[player][0]);
    APPENDF("error_missed_doubles_above_cp_normalised", sc->arErrorMissedDoubleTG[player][0]);
    APPENDF("error_wrong_doubles_below_dp_normalised", sc->arErrorWrongDoubleDP[player][0]);
    APPENDF("error_wrong_doubles_above_tg_normalised", sc->arErrorWrongDoubleTG[player][0]);
    APPENDF("error_wrong_takes_normalised", sc->arErrorWrongTake[player][0]);
    APPENDF("error_wrong_passes_normalised", sc->arErrorWrongPass[player][0]);
    APPENDF("error_missed_doubles_below_cp", sc->arErrorMissedDoubleDP[player][1]);
    APPENDF("error_missed_doubles_above_cp", sc->arErrorMissedDoubleTG[player][1]);
    APPENDF("error_wrong_doubles_below_dp", sc->arErrorWrongDoubleDP[player][1]);
    APPENDF("error_wrong_doubles_above_tg", sc->arErrorWrongDoubleTG[player][1]);
    APPENDF("error_wrong_takes", sc->arErrorWrongTake[player][1]);
    APPENDF("error_wrong_passes", sc->arErrorWrongPass[player][1]);
    APPENDF("cube_error_total_normalised", errorskill * sc->anCloseCube[player]);
    APPENDF("cube_error_total", errorcost * sc->anCloseCube[player]);
    APPENDF("cube_error_per_move_normalised", errorskill);
    APPENDF("cube_error_per_move", errorcost);
    APPENDI("cube_rating", GetRating(errorskill));;
    APPENDF("overall_error_total_normalised", errorskill * sc->anCloseCube[player] + sc->arErrorCheckerplay[player][0]);
    APPENDF("overall_error_total", errorcost * sc->anCloseCube[player] + sc->arErrorCheckerplay[player][1]);
    APPENDF("overall_error_per_move_normalised",
            Ratio(errorskill * sc->anCloseCube[player] +
                  sc->arErrorCheckerplay[player][0], sc->anCloseCube[player] + unforced));
    APPENDF("overall_error_per_move",
            Ratio(errorcost * sc->anCloseCube[player] +
                  sc->arErrorCheckerplay[player][1], sc->anCloseCube[player] + unforced));
    APPENDI("overall_rating",
            GetRating(Ratio
                      (errorskill * sc->anCloseCube[player] +
                       sc->arErrorCheckerplay[player][0], sc->anCloseCube[player] + unforced)));
    APPENDF("actual_result", sc->arActualResult[player]);
    APPENDF("luck_adjusted_result", sc->arLuckAdj[player]);
    APPENDI("snowie_moves", totalmoves + scMatch.anTotalMoves[!player]);
    APPENDF("snowie_error_rate_per_move",
            Ratio(errorskill * scMatch.anCloseCube[player] +
                  scMatch.arErrorCheckerplay[player][0], totalmoves + scMatch.anTotalMoves[!player]));
    /*time */
    APPENDI("time_penalties", 0);
    APPENDF("time_penalty_loss_normalised", 0.0);
    APPENDF("time_penalty_loss", 0.0);
    /* matches only */
    r = 0.5f + scMatch.arActualResult[player] - scMatch.arLuck[player][1] + scMatch.arLuck[!player][1];
    if (nMatchTo && r > 0.0f && r < 1.0f)
        APPENDF("luck_based_fibs_rating_diff", relativeFibsRating(r, nMatchTo));
    if (nMatchTo && (scMatch.fCube || scMatch.fMoves)) {
        APPENDF("error_based_fibs_rating", absoluteFibsRating(aaaar[CHEQUERPLAY][PERMOVE]
                                                              [player][NORMALISED], aaaar[CUBEDECISION][PERMOVE]
                                                              [player][NORMALISED], nMatchTo, rRatingOffset));
        if (scMatch.anUnforcedMoves[player])
            APPENDF("chequer_rating_loss", absoluteFibsRatingChequer(aaaar[CHEQUERPLAY]
                                                                     [PERMOVE][player]
                                                                     [NORMALISED], nMatchTo));
        if (scMatch.anCloseCube[player])
            APPENDF("cube_rating_loss", absoluteFibsRatingCube(aaaar[CUBEDECISION]
                                                               [PERMOVE][player]
                                                               [NORMALISED], nMatchTo));
    }

    /* for money sessions only */
    if (scMatch.fDice && !nMatchTo && scMatch.nGames > 1) {

        APPENDF("actual_advantage", scMatch.arActualResult[player] / scMatch.nGames);
        APPENDF("actual_advantage_ci", 1.95996f * sqrt(scMatch.arVarianceActual[player] / scMatch.nGames));
        APPENDF("luck_adjusted_advantage", scMatch.arLuckAdj[player] / scMatch.nGames);
        APPENDF("luck_adjusted_advantage_ci", 1.95996f * sqrt(scMatch.arVarianceLuckAdj[player] / scMatch.nGames));
    }

    g_string_truncate(column, column->len - 2);
    g_string_truncate(value, value->len - 2);
    buf = g_strdup_printf("INSERT INTO %s (%s) VALUES(%s)", table, column->str, value->str);
    ret = pdb->UpdateCommand(buf);
    g_free(buf);
    g_string_free(column, TRUE);
    g_string_free(value, TRUE);
    return ret;
}

int
CreateDatabase(DBProvider * pdb)
{
    char buffer[10240];
    char *pBuf = buffer;
    char line[1024];

    gchar *szFile = BuildFilename("gnubg.sql");
    FILE *fp = g_fopen(szFile, "r");

    if (!fp) {
        g_free(szFile);
        return FALSE;
    }

    buffer[0] = '\0';
    while (fgets(line, sizeof(line), fp) != NULL) {
        char *pLine = line + strlen(line) - 1;
        while (pLine >= line && isspace(*pLine)) {
            *pLine = '\0';
            pLine--;
        }

        pLine = line;
        while (isspace(*pLine))
            pLine++;

        if (pLine[0] != '-' || pLine[1] != '-') {
            size_t len = strlen(pLine);
            if (len > 0) {
                strcat(buffer, pLine);
                pBuf += len;
                if (pLine[len - 1] == ';') {
                    if (!pdb->UpdateCommand(buffer)) {
                        fclose(fp);
                        g_free(szFile);
                        return FALSE;
                    }
                    pBuf = buffer;
                    buffer[0] = '\0';
                }
            }
        }
    }
    if (ferror(fp)) {
        outputerr(szFile);
        g_free(szFile);
        fclose(fp);
        return FALSE;
    }
    g_free(szFile);
    fclose(fp);

    pBuf = g_strdup_printf("INSERT INTO control VALUES ('version', %d)", DB_VERSION);
    pdb->UpdateCommand(pBuf);
    g_free(pBuf);

    pdb->Commit();

    return TRUE;
}

DBProvider *
ConnectToDB(DBProviderType dbType)
{
    DBProvider *pdb = GetDBProvider(dbType);
    if (pdb) {
        int con = pdb->Connect(pdb->database, pdb->username, pdb->password, pdb->hostname);
        if (con < 0)
            return NULL;

        if (con > 0 || CreateDatabase(pdb))
            return pdb;
    }
    return NULL;
}

static void
AddGames(DBProvider * pdb, int session_id, int player_id0, int player_id1)
{
    int gamenum = 0;
    listOLD *plGame, *pl = lMatch.plNext;
    while ((plGame = pl->p) != NULL) {
        int game_id = GetNextId(pdb, "game");
        moverecord *pmr = plGame->plNext->p;
        xmovegameinfo *pmgi = &pmr->g;

        char *buf = g_strdup_printf("INSERT INTO game(game_id, session_id, player_id0, player_id1, "
                                    "score_0, score_1, result, added, game_number, crawford) "
                                    "VALUES (%d, %d, %d, %d, %d, %d, %d, CURRENT_TIMESTAMP, %d, %d )",
                                    game_id, session_id, player_id0, player_id1,
                                    pmgi->anScore[0], pmgi->anScore[1], pmgi->nPoints, ++gamenum, pmr->g.fCrawfordGame);

        if (pdb->UpdateCommand(buf)) {
            AddStats(pdb, game_id, player_id0, 0, "gamestat", ms.nMatchTo, &(pmgi->sc));
            AddStats(pdb, game_id, player_id1, 1, "gamestat", ms.nMatchTo, &(pmgi->sc));
        }
        g_free(buf);
        pl = pl->plNext;
    }
}

extern void
CommandRelationalAddMatch(char *sz)
{
    DBProvider *pdb;
    char *buf, *buf2, *date;
    char warnings[1024] = "";
    int session_id, existing_id, player_id0, player_id1;
    char *arg = NULL;
    gboolean quiet = FALSE;

    arg = NextToken(&sz);
    if (arg)
        quiet = !strcmp(arg, "quiet");

    if (ListEmpty(&lMatch)) {
        outputl(_("No match is being played."));
        return;
    }

    /* Warn if match is not finished or fully analysed */
    if (!quiet && !GameOver())
        strcat(warnings, _("The match is not finished\n"));
    if (!quiet && !MatchAnalysed())
        strcat(warnings, _("All of the match is not analysed\n"));

    if (*warnings) {
        strcat(warnings, _("\nAdd match anyway?"));
        if (!GetInputYN(warnings))
            return;
    }

    if ((pdb = ConnectToDB(dbProviderType)) == NULL) {
        outputerrf(_("Error opening database"));
        return;
    }
    existing_id = RelationalMatchExists(pdb);
    if (existing_id != -1) {
        if (!quiet && !GetInputYN(_("Match exists, overwrite?")))
            return;

        /* Remove any game stats and games */
        buf2 = g_strdup_printf("FROM game WHERE session_id = %d", existing_id);
        buf = g_strdup_printf("DELETE FROM gamestat WHERE game_id in (SELECT game_id %s)", buf2);
        pdb->UpdateCommand(buf);
        g_free(buf);
        buf = g_strdup_printf("DELETE %s", buf2);
        pdb->UpdateCommand(buf);
        g_free(buf);
        g_free(buf2);

        /* Remove any match stats and session */
        buf = g_strdup_printf("DELETE FROM matchstat WHERE session_id = %d", existing_id);
        pdb->UpdateCommand(buf);
        g_free(buf);
        buf = g_strdup_printf("DELETE FROM session WHERE session_id = %d", existing_id);
        pdb->UpdateCommand(buf);
        g_free(buf);
    }

    session_id = GetNextId(pdb, "session");
    player_id0 = AddPlayer(pdb, ap[0].szName);
    player_id1 = AddPlayer(pdb, ap[1].szName);
    if (session_id == -1 || player_id0 == -1 || player_id1 == -1) {
        outputl(_("Error adding match."));
        return;
    }

    if (mi.nYear)
        date = g_strdup_printf("%04d-%02d-%02d", mi.nYear, mi.nMonth, mi.nDay);
    else
        date = NULL;

    buf = g_strdup_printf("INSERT INTO session(session_id, checksum, player_id0, player_id1, "
                          "result, length, added, rating0, rating1, event, round, place, annotator, comment, date) "
                          "VALUES (%d, '%s', %d, %d, %d, %d, CURRENT_TIMESTAMP, '%s', '%s', '%s', '%s', '%s', '%s', '%s', '%s')",
                          session_id, GetMatchCheckSum(), player_id0, player_id1,
                          MatchResult(ms.nMatchTo), ms.nMatchTo, NS(mi.pchRating[0]), NS(mi.pchRating[1]),
                          NS(mi.pchEvent), NS(mi.pchRound), NS(mi.pchPlace), NS(mi.pchAnnotator), NS(mi.pchComment),
                          NS(date));

    updateStatisticsMatch(&lMatch);

    if (pdb->UpdateCommand(buf)) {
        if (AddStats(pdb, session_id, player_id0, 0, "matchstat", ms.nMatchTo, &scMatch) &&
            AddStats(pdb, session_id, player_id1, 1, "matchstat", ms.nMatchTo, &scMatch)) {
            if (storeGameStats)
                AddGames(pdb, session_id, player_id0, player_id1);
            pdb->Commit();
        }
    }
    g_free(buf);
    g_free(date);
    pdb->Disconnect();
}

const char *
TestDB(DBProviderType dbType)
{
    char *ret = NULL;
    DBProvider *pdb;
    RowSet *rs;
    if ((pdb = ConnectToDB(dbType)) == NULL)
        return _("Database connection test failed, installation problem!\n");

    /* Check main table is present */
    rs = pdb->Select("COUNT(*) from session");
    if (rs) {                   /* Success */
        FreeRowset(rs);
    } else
        ret = (_("Database table check failed!\n" "The session table is missing."));

    pdb->Disconnect();
    return ret;
}

extern void
CommandRelationalTest(char *UNUSED(sz))
{
    const char *err = TestDB(dbProviderType);
    if (err == NULL)
        outputl(_("Database test is successful!"));
    else
        outputl(err);
}


extern statcontext *
relational_player_stats_get(const char *player0, const char *player1)
{
    int id0 = -1;
    int id1 = -1;
    DBProvider *pdb = NULL;
    char *query[2];
    int i;
    char *buf;
    RowSet *rs;
    statcontext *psc;

    g_return_val_if_fail(player0, NULL);

    if ((pdb = ConnectToDB(dbProviderType)) == NULL)
        return NULL;

    id0 = GetPlayerId(pdb, player0);
    if (player1)
        id1 = GetPlayerId(pdb, player1);
    if (id0 == -1 || (player1 && id1 == -1))
        return NULL;

    psc = g_new0(statcontext, 1);

    if (!player1) {
        query[0] = g_strdup_printf("where matchstat.player_id = %d", id0);
        query[1] =
            g_strdup_printf("NATURAL JOIN session WHERE "
                            "(session.player_id0 = %d OR session.player_id1 = %d) "
                            "AND matchstat.player_id != %d", id0, id0, id0);
    } else {
        query[0] = g_strdup_printf("NATURAL JOIN session WHERE "
                                   "((session.player_id0 = %d OR session.player_id1 = %d) "
                                   " AND "
                                   " (session.player_id0 = %d OR session.player_id1 = %d))"
                                   "AND matchstat.player_id = %d", id0, id0, id1, id1, id0);
        query[1] =
            g_strdup_printf("NATURAL JOIN session WHERE "
                            "((session.player_id0 = %d OR session.player_id1 = %d) "
                            " AND "
                            " (session.player_id0 = %d OR session.player_id1 = %d))"
                            "AND matchstat.player_id = %d", id0, id0, id1, id1, id1);
    }

    IniStatcontext(psc);
    for (i = 0; i < 2; ++i) {
        buf = g_strdup_printf("SUM(total_moves),"
                              "SUM(unforced_moves),"
                              "SUM(total_cube_decisions),"
                              "SUM(close_cube_decisions),"
                              "SUM(doubles),"
                              "SUM(takes),"
                              "SUM(passes),"
                              "SUM(very_bad_moves),"
                              "SUM(bad_moves),"
                              "SUM(doubtful_moves),"
                              "SUM(unmarked_moves),"
                              "SUM(very_unlucky_rolls),"
                              "SUM(unlucky_rolls),"
                              "SUM(unmarked_rolls),"
                              "SUM(lucky_rolls),"
                              "SUM(very_lucky_rolls),"
                              "SUM(missed_doubles_below_cp),"
                              "SUM(missed_doubles_above_cp),"
                              "SUM(wrong_doubles_below_dp),"
                              "SUM(wrong_doubles_above_tg),"
                              "SUM(wrong_takes),"
                              "SUM(wrong_passes),"
                              "SUM(chequer_error_total_normalised),"
                              "SUM(error_missed_doubles_below_cp_normalised),"
                              "SUM(error_missed_doubles_above_cp_normalised),"
                              "SUM(error_wrong_doubles_below_dp_normalised),"
                              "SUM(error_wrong_doubles_above_tg_normalised),"
                              "SUM(error_wrong_takes_normalised),"
                              "SUM(error_wrong_passes_normalised),"
                              "SUM(luck_total_normalised)" "from matchstat " "%s", query[i]);
        rs = pdb->Select(buf);
        g_free(buf);
        if ((!rs) || !strtol(rs->data[1][0], NULL, 0))
            return NULL;
        psc->anTotalMoves[i] = (int) strtol(rs->data[1][0], NULL, 0);
        psc->anUnforcedMoves[i] = (int) strtol(rs->data[1][1], NULL, 0);
        psc->anTotalCube[i] = (int) strtol(rs->data[1][2], NULL, 0);
        psc->anCloseCube[i] = (int) strtol(rs->data[1][3], NULL, 0);
        psc->anDouble[i] = (int) strtol(rs->data[1][4], NULL, 0);
        psc->anTake[i] = (int) strtol(rs->data[1][5], NULL, 0);
        psc->anPass[i] = (int) strtol(rs->data[1][6], NULL, 0);
        psc->anMoves[i][SKILL_VERYBAD] = (int) strtol(rs->data[1][7], NULL, 0);
        psc->anMoves[i][SKILL_BAD] = (int) strtol(rs->data[1][8], NULL, 0);
        psc->anMoves[i][SKILL_DOUBTFUL] = (int) strtol(rs->data[1][9], NULL, 0);
        psc->anMoves[i][SKILL_NONE] = (int) strtol(rs->data[1][10], NULL, 0);
        psc->anLuck[i][LUCK_VERYBAD] = (int) strtol(rs->data[1][11], NULL, 0);
        psc->anLuck[i][LUCK_BAD] = (int) strtol(rs->data[1][12], NULL, 0);
        psc->anLuck[i][LUCK_NONE] = (int) strtol(rs->data[1][13], NULL, 0);
        psc->anLuck[i][LUCK_GOOD] = (int) strtol(rs->data[1][14], NULL, 0);
        psc->anLuck[i][LUCK_VERYGOOD] = (int) strtol(rs->data[1][15], NULL, 0);
        psc->anCubeMissedDoubleDP[i] = (int) strtol(rs->data[1][16], NULL, 0);
        psc->anCubeMissedDoubleTG[i] = (int) strtol(rs->data[1][17], NULL, 0);
        psc->anCubeWrongDoubleDP[i] = (int) strtol(rs->data[1][18], NULL, 0);
        psc->anCubeWrongDoubleTG[i] = (int) strtol(rs->data[1][19], NULL, 0);
        psc->anCubeWrongTake[i] = (int) strtol(rs->data[1][20], NULL, 0);
        psc->anCubeWrongPass[i] = (int) strtol(rs->data[1][21], NULL, 0);
        psc->arErrorCheckerplay[i][0] = (float) g_ascii_strtod(rs->data[1][22], NULL);
        psc->arErrorMissedDoubleDP[i][0] = (float) g_ascii_strtod(rs->data[1][23], NULL);
        psc->arErrorMissedDoubleTG[i][0] = (float) g_ascii_strtod(rs->data[1][24], NULL);
        psc->arErrorWrongDoubleDP[i][0] = (float) g_ascii_strtod(rs->data[1][25], NULL);
        psc->arErrorWrongDoubleTG[i][0] = (float) g_ascii_strtod(rs->data[1][26], NULL);
        psc->arErrorWrongTake[i][0] = (float) g_ascii_strtod(rs->data[1][27], NULL);
        psc->arErrorWrongPass[i][0] = (float) g_ascii_strtod(rs->data[1][28], NULL);
        psc->arLuck[i][0] = (float) g_ascii_strtod(rs->data[1][29], NULL);
        FreeRowset(rs);
    }
    psc->fMoves = 1;
    psc->fCube = 1;
    psc->fDice = 1;

    return psc;
}


extern void
CommandRelationalShowDetails(char *sz)
{
    gchar output[4096];
    statcontext *psc;

    gchar *player0 = NextToken(&sz);
    gchar *player1 = NextToken(&sz);

    if (!player0) {
        outputerrf(_
                   ("You must specify a player name to list the details for " "(see `help relational show details')."));
        return;
    }

    psc = relational_player_stats_get(player0, player1);

    if (!psc) {
        outputerrf(_("Empty player stats or player(s) not found"));
        return;
    }

    DumpStatcontext(output, psc, player0, player1 ? player1 : _("Opponents"), 0);
    g_free(psc);
#if USE_GTK
    if (fX) {
        GTKTextWindow(output, _("Player statistics"), DT_INFO, NULL);
    } else
#endif
    {
        outputl(_("Player statistics\n\n"));
        outputl(output);
    }
}

extern void
CommandRelationalShowPlayers(char *UNUSED(sz))
{
    /* Use the Select command */
    CommandRelationalSelect("name AS Player FROM player ORDER BY name");
}

extern void
CommandRelationalErase(char *sz)
{
    char *mq, *gq, buf[1024];
    DBProvider *pdb;
    char *player_name;
    int player_id;
    if (!sz || !*sz || ((player_name = NextToken(&sz)) == NULL)) {
        outputl(_("You must specify a player name to remove " "(see `help relational erase player')."));
        return;
    }
    if ((pdb = ConnectToDB(dbProviderType)) == NULL)
        return;

    player_id = GetPlayerId(pdb, player_name);
    if (player_id == -1) {
        outputl(_("Player not found or player stats empty"));
        return;
    }
    /* Get all matches involving player */
    mq = g_strdup_printf("FROM session WHERE player_id0 = %d OR player_id1 = %d", player_id, player_id);

    /* first remove any gamestats and games */
    gq = g_strdup_printf("FROM game WHERE session_id in (select session_id %s)", mq);

    sprintf(buf, "DELETE FROM gamestat WHERE game_id in (select game_id %s)", gq);
    pdb->UpdateCommand(buf);
    sprintf(buf, "DELETE %s", gq);
    pdb->UpdateCommand(buf);

    /* Now remove any matchstats */
    sprintf(buf, "DELETE FROM matchstat WHERE session_id in (select session_id %s)", mq);
    pdb->UpdateCommand(buf);

    /* then remove any matches */
    sprintf(buf, "DELETE %s", mq);
    pdb->UpdateCommand(buf);

    /* then the player */
    sprintf(buf, "DELETE FROM player WHERE player_id = %d", player_id);
    pdb->UpdateCommand(buf);

    g_free(mq);
    g_free(gq);
    pdb->Commit();
    pdb->Disconnect();
}

extern void
CommandRelationalEraseAll(char *UNUSED(sz))
{
    DBProvider *pdb;

    if (fConfirmSave && !GetInputYN(_("Are you sure you want to erase all " "player records?")))
        return;

    if ((pdb = ConnectToDB(dbProviderType)) == NULL)
        return;

    /* first remove all matchstats */
    pdb->UpdateCommand("DELETE FROM matchstat");

    /* then remove all matches */
    pdb->UpdateCommand("DELETE FROM session");

    /* finally remove the players */
    pdb->UpdateCommand("DELETE FROM player");

    pdb->Commit();
    pdb->Disconnect();
}

extern void
CommandRelationalSelect(char *sz)
{
    unsigned int i, j;
    RowSet *rs;

    if (!sz || !*sz) {
        outputl(_("You must specify a sql query to run."));
        return;
    }

    rs = RunQuery(sz);
    if (!rs)
        return;

    if (rs->rows == 0) {
        outputl(_("No rows found.\n"));
        return;
    }
#if USE_GTK
    if (fX)
        GtkShowQuery(rs);
    else
#endif
        for (i = 0; i < rs->rows; i++) {
            if (i == 1) {       /* Underline headings */
                char *line, *p;
                unsigned int k;
                int totalwidth = 0;
                for (k = 0; k < rs->cols; k++) {
                    totalwidth += rs->widths[k] + 1;
                    if (k != 0)
                        totalwidth += 2;
                }
                line = malloc(totalwidth + 1);
                memset(line, '-', totalwidth);
                p = line;
                for (k = 0; k < rs->cols - 1; k++) {
                    p += rs->widths[k];
                    p[1] = '|';
                    p += 3;
                }
                line[totalwidth] = '\0';
                outputl(line);
                free(line);
            }

            for (j = 0; j < rs->cols; j++) {
                if (j > 0)
                    output(" | ");

                outputf("%*s", (int) rs->widths[j], rs->data[i][j]);
            }
            outputl("");
        }
    FreeRowset(rs);
}

extern int
RelationalUpdatePlayerDetails(const char *oldName, const char *newName, const char *newNotes)
{
    int ret = FALSE;
    int exist_id, player_id;
    DBProvider *pdb;
    if ((pdb = ConnectToDB(dbProviderType)) == NULL)
        return FALSE;

    player_id = GetPlayerId(pdb, oldName);
    exist_id = GetPlayerId(pdb, newName);
    if (exist_id != player_id && exist_id != -1) {      /* Can't change the name to an existing one */
        outputerrf(_("New player name already exists."));
    } else {
        char *buf = g_strdup_printf("UPDATE player SET name = '%s', notes = '%s' WHERE player_id = %d",
                                    newName, newNotes, player_id);
        if (pdb->UpdateCommand(buf)) {
            ret = 1;
            pdb->Commit();
        } else
            outputerrf(_("Error running database command"));
        g_free(buf);
    }
    pdb->Disconnect();
    return ret;
}

extern void
CommandRelationalSetup(char *sz)
{
    char *apch[2];

    if (ParseKeyValue(&sz, apch)) {
        if (!StrCaseCmp(apch[0], "dbtype"))
            SetDBType(apch[1]);
        if (!StrCaseCmp(apch[0], "storegamestats"))
            storeGameStats = !StrCaseCmp(apch[1], "yes");
        else {
            char *pc = apch[0];
            char *db = NextTokenGeneral(&pc, "-");
            SetDBParam(db, pc, apch[1]);
        }
    }
}
