Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|

|NAME| | |PLAYERNAME| |
CHARACTER NAME | PLAYER
|HEIGHT| | |WEIGHT|
HEIGHT | WEIGHT
|AGE| | |GENDER| | |COLOR.EYE| | |COLOR.HAIR|, |LENGTH.HAIR|
AGE | GENDER | EYES | HAIR
|

Stats | Stats
|FOR,%stat,0,COUNT[STATS]-1,1,1|
|STAT.%stat.LONGNAME| | |STAT.%stat|d12
|ENDFOR| |
Stats | Stats
|FOR,%OptionDisplay,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=OptionDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%TraitDisplay,
,
)|
|ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay| | |ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay.ASPECT.Dice|d8
|ENDFOR| |
Stats | Stats
|FOR,%SkillDisplay,0,count("ABILITIES","CATEGORY=Training Pool","TYPE=SkillDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%SkillDisplay,
,
)|
|ABILITYALL.Training Pool.VISIBLE.%SkillDisplay.TYPE=SkillDisplay| | |ABILITYALL.Training Pool.VISIBLE.%SkillsDisplay.TYPE=SkillsDisplay.ASPECT.Dice|d6
|ENDFOR| |
Stats | Stats
|FOR,%OptionDisplay,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=OptionDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%TraitDisplay,
,
)|
|ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay| | |ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay.ASPECT.Dice|d10
|ENDFOR|

EQUIPMENT
ITEM | LOCATION | QTY | WT. | COST
|FOR,%equip1,0,(COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2,1,0| |OIF(EVEN:%equip1,
,
)| |IIF(EQ.Not.Coin.NOT.Gem.%equip1.TYPE:Magic)| |EQ.Not.Coin.NOT.Gem.%equip1.NAME| |ELSE| | |EQ.Not.Coin.NOT.Gem.%equip1.NAME| |ENDIF| |IIF(VAR.IF(VAR("EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.CHARGES")>0;1;0):1)| (|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.CHARGES| Charges) |ENDIF| |IIF(EQ.Not.Coin.NOT.Gem.%equip1.SPROP: )| |EQ.Not.Coin.NOT.Gem.%equip1.SPROP| |ENDIF| |IIF(EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.NOTE: )| |EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.NOTE| |ENDIF| | |EQ.Not.Coin.NOT.Gem.%equip1.LOCATION| | |EQ.Not.Coin.NOT.Gem.%equip1.QTY| | |EQ.Not.Coin.NOT.Gem.%equip1.WT| | |EQ.Not.Coin.NOT.Gem.%equip1.COST|
|ENDFOR| |
ITEM | LOCATION | QTY | WT. | COST
|FOR,%equip2,((COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2)+1,COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1,1,0| |OIF(EVEN:%equip2,
,
)| |IIF(EQ.Not.Coin.NOT.Gem.%equip2.TYPE:Magic)| |EQ.Not.Coin.NOT.Gem.%equip2.NAME| |ELSE| | |EQ.Not.Coin.NOT.Gem.%equip2.NAME| |ENDIF| |IIF(VAR.IF(VAR("EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.CHARGES")>0;1;0):1)| (|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.CHARGES| Charges) |ENDIF| |IIF(EQ.Not.Coin.NOT.Gem.%equip2.SPROP: )| (|EQ.Not.Coin.NOT.Gem.%equip2.SPROP|) |ENDIF| |IIF(EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.NOTE: )| (|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.NOTE|) |ENDIF| | |EQ.Not.Coin.NOT.Gem.%equip2.LOCATION| | |EQ.Not.Coin.NOT.Gem.%equip2.QTY| | |EQ.Not.Coin.NOT.Gem.%equip2.WT| | |EQ.Not.Coin.NOT.Gem.%equip2.COST|
|ENDFOR|
TOTAL WEIGHT CARRIED/VALUE | |TOTAL.WEIGHT| | |TOTAL.VALUE|
Weight Allowance
Light | |WEIGHT.LIGHT| | Medium | |WEIGHT.MEDIUM| | Heavy | |WEIGHT.HEAVY|
|IIF(VAR.IF(var("COUNT[EQTYPE.LightSource]")>0;1;0):1)|
Illumination
Light Source | Bright | Shadowy | Duration
|FOR,%light,0,COUNT[EQTYPE.LightSource]-1,1,0| |OIF(EVEN:%light,
,
)| |EQTYPE.LightSource.%light.NAME| | |EQTYPE.LightSource.%light.QUALITY.Bright Illumination| | |EQTYPE.LightSource.%light.QUALITY.Shadowy Illumination| | |EQTYPE.LightSource.%light.QUALITY.Duration|
|ENDFOR| |ENDIF|
Money
|FOR.0,COUNT[EQTYPE.Coin],1,\EQTYPE.Coin.%.NAME\: \EQTYPE.Coin.%.QTY\, , ,1| |FOR.0,COUNT[EQTYPE.Gem],1,\EQTYPE.Gem.%.QTY\x\EQTYPE.Gem.%.NAME\ (\EQTYPE.Gem.%.COST\) , , ,1| |MISC.FUNDS|
|%| |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialAttack";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Special Attacks
|FOR,%specialAttack,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialAttack","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%specialAttack,
,
)| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.HASASPECT.Name:Y)| |ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.ASPECT.Name| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:Extraordinary)| (Ex) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:Supernatural)| (Su) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:SpellLike)| (Sp) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:PsiLike)| (Ps) |ENDIF| |ELSE| |ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:Extraordinary)| (Ex) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:Supernatural)| (Su) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:SpellLike)| (Sp) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.TYPE:PsiLike)| (Ps) |ENDIF| |ENDIF| | [|ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.SOURCE|]
|OIF(EVEN:%specialAttack,
,
)| |ABILITYALL.Special Ability.VISIBLE.%specialAttack.TYPE=SpecialAttack.DESC|
|ENDFOR| |ENDIF| |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialQuality";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Special Qualities
|FOR,%specialQuality,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialQuality","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%specialQuality,
,
)| @ABILITY --> |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.HASASPECT.Name:Y)| |ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.ASPECT.Name| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:Extraordinary)| (Ex) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:Supernatural)| (Su) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:SpellLike)| (Sp) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:PsiLike)| (Ps) |ENDIF| |ELSE| |ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:Extraordinary)| (Ex) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:Supernatural)| (Su) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:SpellLike)| (Sp) |ENDIF| |IIF(ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.TYPE:PsiLike)| (Ps) |ENDIF| |ENDIF| | [|ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.SOURCE|]
|OIF(EVEN:%specialQuality,
,
)| |ABILITYALL.Special Ability.VISIBLE.%specialQuality.TYPE=SpecialQuality.DESC|
|ENDFOR| |ENDIF| |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=TraitDisplay";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Traits
|FOR,%TraitDisplay,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=TraitDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%TraitDisplay,
,
)| @ABILITY --> |ABILITYALL.Special Ability.VISIBLE.%TraitDisplay.TYPE=TraitDisplay| | [|ABILITYALL.Special Ability.VISIBLE.%TraitDisplay.TYPE=TraitDisplay.SOURCE|]
|OIF(EVEN:%TraitDisplay,
,
)| |ABILITYALL.Special Ability.VISIBLE.%TraitDisplay.TYPE=TraitDisplay.DESC|
|ENDFOR| |ENDIF| |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=FocusDisplay";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Focus
|FOR,%FocusDisplay,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=FocusDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%FocusDisplay,
,
)| @ABILITY --> |ABILITYALL.Special Ability.VISIBLE.%FocusDisplay.TYPE=FocusDisplay| | [|ABILITYALL.Special Ability.VISIBLE.%FocusDisplay.TYPE=FocusDisplay.SOURCE|]
|OIF(EVEN:%FocusDisplay,
,
)| |ABILITYALL.Special Ability.VISIBLE.%FocusDisplay.TYPE=FocusDisplay.DESC|
|ENDFOR| |ENDIF| |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=OptionDisplay";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Option
|FOR,%OptionDisplay,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=OptionDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%OptionDisplay,
,
)| @ABILITY --> |ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay| | [|ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay.SOURCE|]
|OIF(EVEN:%OptionDisplay,
,
)| |ABILITYALL.Special Ability.VISIBLE.%OptionDisplay.TYPE=OptionDisplay.DESC|
|ENDFOR| |ENDIF| |IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=ReactionDisplay";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Reaction
|FOR,%ReactionDisplay,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=ReactionDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%ReactionDisplay,
,
)| @ABILITY --> |ABILITYALL.Special Ability.VISIBLE.%ReactionDisplay.TYPE=ReactionDisplay| | [|ABILITYALL.Special Ability.VISIBLE.%ReactionDisplay.TYPE=ReactionDisplay.SOURCE|]
|OIF(EVEN:%ReactionDisplay,
,
)| |ABILITYALL.Special Ability.VISIBLE.%ReactionDisplay.TYPE=ReactionDisplay.DESC|
|ENDFOR| |ENDIF| |IIF(count("ABILITIES";"CATEGORY=Training Pool";"TYPE=SkillDisplay";"VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")>0)|
Skills
|FOR,%SkillDisplay,0,count("ABILITIES","CATEGORY=Training Pool","TYPE=SkillDisplay","VISIBILITY=DEFAULT[or]VISIBILITY=OUTPUT_ONLY")-1,1,0| |OIF(EVEN:%SkillDisplay,
,
)| @ABILITY --> |ABILITYALL.Training Pool.VISIBLE.%SkillDisplay.TYPE=SkillDisplay| | [|ABILITYALL.Training Pool.VISIBLE.%SkillDisplay.TYPE=SkillDisplay.SOURCE|]
|OIF(EVEN:%SkillDisplay,
,
)| |ABILITYALL.Training Pool.VISIBLE.%SkillDisplay.TYPE=SkillDisplay.DESC|
|ENDFOR| |ENDIF| |%BIO|
|NAME| |%FOLLOWEROF|- |FOLLOWEROF| |%| |%BIO|>
|RACE|
RACE
|AGE|
AGE
|HEIGHT|
HEIGHT
|WEIGHT|
WEIGHT
|COLOR.EYE|
EYE COLOR
|COLOR.SKIN|
SKIN COLOR
|COLOR.HAIR|
HAIR COLOR
|LENGTH.HAIR|
HAIR LENGTH
|PHOBIAS|
PHOBIAS
|PERSONALITY1| |PERSONALITY2|
PERSONALITY TRAITS
|INTERESTS|
INTERESTS
|SPEECHTENDENCY|, |CATCHPHRASE|
SPOKEN STYLE
Description
|DESC|
Home
|%REGION| From |REGION|. |%| |%BIO| |RESIDENCE|, |LOCATION|
Biography
|BIO|
|%| |%NOTES|
Notes
|FOR,%note,0,COUNT[NOTES]-1,1,1|
|NOTE.%note.NAME| | |NOTE.%note.VALUE|
|ENDFOR| |%| Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|