/* Copyright (c) 2016 - 2021 Advanced Micro Devices, Inc.

 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal
 in the Software without restriction, including without limitation the rights
 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 copies of the Software, and to permit persons to whom the Software is
 furnished to do so, subject to the following conditions:

 The above copyright notice and this permission notice shall be included in
 all copies or substantial portions of the Software.

 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 THE SOFTWARE. */

/*
 * Mesa 3-D graphics library
 */

/* Mesa OpenGL inter-driver interoperability interface designed for but not
 * limited to OpenCL.
 *
 * This is a driver-agnostic, backward-compatible interface. The structures
 * are only allowed to grow. They can never shrink and their members can
 * never be removed, renamed, or redefined.
 *
 * The interface doesn't return a lot of static texture parameters like
 * width, height, etc. It mainly returns mutable buffer and texture view
 * parameters that can't be part of the texture allocation (because they are
 * mutable). If drivers want to return more data or want to return static
 * allocation parameters, they can do it in one of these two ways:
 * - attaching the data to the DMABUF handle in a driver-specific way
 * - passing the data via "out_driver_data" in the "in" structure.
 *
 * Mesa is expected to do a lot of error checking on behalf of OpenCL, such
 * as checking the target, miplevel, and texture completeness.
 *
 * OpenCL, on the other hand, needs to check if the display+context combo
 * is compatible with the OpenCL driver by querying the device information.
 * It also needs to check if the texture internal format and channel ordering
 * (returned in a driver-specific way) is supported by OpenCL, among other
 * things.
 */

#ifndef MESA_GLINTEROP_H
#define MESA_GLINTEROP_H

#include <stddef.h>
#include <stdint.h>

#ifdef __cplusplus
extern "C" {
#endif

/* Forward declarations to avoid inclusion of GL/glx.h */
#ifndef GLX_H
struct _XDisplay;
struct __GLXcontextRec;
#endif

/* Forward declarations to avoid inclusion of EGL/egl.h */
#ifndef __egl_h_
typedef void *EGLDisplay;
typedef void *EGLContext;
#endif

/** Returned error codes. */
enum {
   MESA_GLINTEROP_SUCCESS = 0,
   MESA_GLINTEROP_OUT_OF_RESOURCES,
   MESA_GLINTEROP_OUT_OF_HOST_MEMORY,
   MESA_GLINTEROP_INVALID_OPERATION,
   MESA_GLINTEROP_INVALID_VERSION,
   MESA_GLINTEROP_INVALID_DISPLAY,
   MESA_GLINTEROP_INVALID_CONTEXT,
   MESA_GLINTEROP_INVALID_TARGET,
   MESA_GLINTEROP_INVALID_OBJECT,
   MESA_GLINTEROP_INVALID_MIP_LEVEL,
   MESA_GLINTEROP_UNSUPPORTED
};

/** Access flags. */
enum {
   MESA_GLINTEROP_ACCESS_READ_WRITE = 0,
   MESA_GLINTEROP_ACCESS_READ_ONLY,
   MESA_GLINTEROP_ACCESS_WRITE_ONLY
};

#define MESA_GLINTEROP_DEVICE_INFO_VERSION 1

/**
 * Device information returned by Mesa.
 */
struct mesa_glinterop_device_info {
   /* The caller should set this to the version of the struct they support */
   /* The callee will overwrite it if it supports a lower version.
    *
    * The caller should check the value and access up-to the version supported
    * by the callee.
    */
   /* NOTE: Do not use the MESA_GLINTEROP_DEVICE_INFO_VERSION macro */
   uint32_t version;

   /* PCI location */
   uint32_t pci_segment_group;
   uint32_t pci_bus;
   uint32_t pci_device;
   uint32_t pci_function;

   /* Device identification */
   uint32_t vendor_id;
   uint32_t device_id;

   /* Structure version 1 ends here. */
};

#define MESA_GLINTEROP_EXPORT_IN_VERSION 1

/**
 * Input parameters to Mesa interop export functions.
 */
struct mesa_glinterop_export_in {
   /* The caller should set this to the version of the struct they support */
   /* The callee will overwrite it if it supports a lower version.
    *
    * The caller should check the value and access up-to the version supported
    * by the callee.
    */
   /* NOTE: Do not use the MESA_GLINTEROP_EXPORT_IN_VERSION macro */
   uint32_t version;

   /* One of the following:
    * - GL_TEXTURE_BUFFER
    * - GL_TEXTURE_1D
    * - GL_TEXTURE_2D
    * - GL_TEXTURE_3D
    * - GL_TEXTURE_RECTANGLE
    * - GL_TEXTURE_1D_ARRAY
    * - GL_TEXTURE_2D_ARRAY
    * - GL_TEXTURE_CUBE_MAP_ARRAY
    * - GL_TEXTURE_CUBE_MAP
    * - GL_TEXTURE_CUBE_MAP_POSITIVE_X
    * - GL_TEXTURE_CUBE_MAP_NEGATIVE_X
    * - GL_TEXTURE_CUBE_MAP_POSITIVE_Y
    * - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
    * - GL_TEXTURE_CUBE_MAP_POSITIVE_Z
    * - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
    * - GL_TEXTURE_2D_MULTISAMPLE
    * - GL_TEXTURE_2D_MULTISAMPLE_ARRAY
    * - GL_TEXTURE_EXTERNAL_OES
    * - GL_RENDERBUFFER
    * - GL_ARRAY_BUFFER
    */
   unsigned target;

   /* If target is GL_ARRAY_BUFFER, it's a buffer object.
    * If target is GL_RENDERBUFFER, it's a renderbuffer object.
    * If target is GL_TEXTURE_*, it's a texture object.
    */
   unsigned obj;

   /* Mipmap level. Ignored for non-texture objects. */
   unsigned miplevel;

   /* One of MESA_GLINTEROP_ACCESS_* flags. This describes how the exported
    * object is going to be used.
    */
   uint32_t access;

   /* Size of memory pointed to by out_driver_data. */
   uint32_t out_driver_data_size;

   /* If the caller wants to query driver-specific data about the OpenGL
    * object, this should point to the memory where that data will be stored.
    * This is expected to be a temporary staging memory. The pointer is not
    * allowed to be saved for later use by Mesa.
    */
   void *out_driver_data;
   /* Structure version 1 ends here. */
};

#define MESA_GLINTEROP_EXPORT_OUT_VERSION 1

/**
 * Outputs of Mesa interop export functions.
 */
struct mesa_glinterop_export_out {
   /* The caller should set this to the version of the struct they support */
   /* The callee will overwrite it if it supports a lower version.
    *
    * The caller should check the value and access up-to the version supported
    * by the callee.
    */
   /* NOTE: Do not use the MESA_GLINTEROP_EXPORT_OUT_VERSION macro */
   uint32_t version;

   /* The DMABUF handle. It must be closed by the caller using the POSIX
    * close() function when it's not needed anymore. Mesa is not responsible
    * for closing the handle.
    *
    * Not closing the handle by the caller will lead to a resource leak,
    * will prevent releasing the GPU buffer, and may prevent creating new
    * DMABUF handles within the process.
    */
   int dmabuf_fd;

   /* The mutable OpenGL internal format specified by glTextureView or
    * glTexBuffer. If the object is not one of those, the original internal
    * format specified by glTexStorage, glTexImage, or glRenderbufferStorage
    * will be returned.
    */
   unsigned internal_format;

   /* Buffer offset and size for GL_ARRAY_BUFFER and GL_TEXTURE_BUFFER.
    * This allows interop with suballocations (a buffer allocated within
    * a larger buffer).
    *
    * Parameters specified by glTexBufferRange for GL_TEXTURE_BUFFER are
    * applied to these and can shrink the range further.
    */
   ptrdiff_t buf_offset;
   ptrdiff_t buf_size;

   /* Parameters specified by glTextureView. If the object is not a texture
    * view, default parameters covering the whole texture will be returned.
    */
   unsigned view_minlevel;
   unsigned view_numlevels;
   unsigned view_minlayer;
   unsigned view_numlayers;

   /* The number of bytes written to out_driver_data. */
   uint32_t out_driver_data_written;
   /* Structure version 1 ends here. */
};


/**
 * Query device information.
 *
 * \param dpy        GLX display
 * \param context    GLX context
 * \param out        where to return the information
 *
 * \return MESA_GLINTEROP_SUCCESS or MESA_GLINTEROP_* != 0 on error
 */
int
MesaGLInteropGLXQueryDeviceInfo(struct _XDisplay *dpy, struct __GLXcontextRec *context,
                                struct mesa_glinterop_device_info *out);


/**
 * Same as MesaGLInteropGLXQueryDeviceInfo except that it accepts EGLDisplay
 * and EGLContext.
 */
int
MesaGLInteropEGLQueryDeviceInfo(EGLDisplay dpy, EGLContext context,
                                struct mesa_glinterop_device_info *out);


/**
 * Create and return a DMABUF handle corresponding to the given OpenGL
 * object, and return other parameters about the OpenGL object.
 *
 * \param dpy        GLX display
 * \param context    GLX context
 * \param in         input parameters
 * \param out        return values
 *
 * \return MESA_GLINTEROP_SUCCESS or MESA_GLINTEROP_* != 0 on error
 */
int
MesaGLInteropGLXExportObject(struct _XDisplay *dpy, struct __GLXcontextRec *context,
                             struct mesa_glinterop_export_in *in,
                             struct mesa_glinterop_export_out *out);


/**
 * Same as MesaGLInteropGLXExportObject except that it accepts
 * EGLDisplay and EGLContext.
 */
int
MesaGLInteropEGLExportObject(EGLDisplay dpy, EGLContext context,
                             struct mesa_glinterop_export_in *in,
                             struct mesa_glinterop_export_out *out);


typedef int (PFNMESAGLINTEROPGLXQUERYDEVICEINFOPROC)(struct _XDisplay *dpy, struct __GLXcontextRec *context,
                                                     struct mesa_glinterop_device_info *out);
typedef int (PFNMESAGLINTEROPEGLQUERYDEVICEINFOPROC)(EGLDisplay dpy, EGLContext context,
                                                     struct mesa_glinterop_device_info *out);
typedef int (PFNMESAGLINTEROPGLXEXPORTOBJECTPROC)(struct _XDisplay *dpy, struct __GLXcontextRec *context,
                                                  struct mesa_glinterop_export_in *in,
                                                  struct mesa_glinterop_export_out *out);
typedef int (PFNMESAGLINTEROPEGLEXPORTOBJECTPROC)(EGLDisplay dpy, EGLContext context,
                                                  struct mesa_glinterop_export_in *in,
                                                  struct mesa_glinterop_export_out *out);

#ifdef __cplusplus
}
#endif

#endif /* MESA_GLINTEROP_H */
